Rendered Animation is Trembling Too Much

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Hi,
I have a flapping bird animation. Obj is Bgeo format.
The rendered animation is a little too much trembling with cracked frames, Not Smooth.
I did Check the Allow Image motion Blur, Raytrace Motion Blue, Allow Motion Blur in Mantra>SAmpling. Still Not that smooth and blured image doesn't look crispy. How can I make my animated Obj look smooth after rendering.

Steve
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I dont understand your problem dude!

try to explain it little more clearly!
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My rendered MOTION Of my animated Obj doesnt look smooth when i replay in MPLY. Frames Look Trembling & Crackking.
Thanks for your response.
Hope to hear more.
Cheers,
Steve
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hip files or video makes it so much easier to help. Probably your motionblur settings aren't correct.
Drive, monkey, drive!
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the velocity values could be to high…(use the trail sop, and decrease the velocity value).

Cheers
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Erik_JE
hip files or video makes it so much easier to help. Probably your motionblur settings aren't correct.

Can you help me further with details. I am a biginner.
How the Hip Files and video make it easier ?
Can you explain more please. Thanks.

Steve
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What Eric means is, provide us with a rendered movie so we can see what the problem is with the motion blur and a sample hip file (a saved houdini scene file which produces the error). That way we can check your settings and correct it where needed.
Cheers
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