Hi there, sorry if I sound like a newbie to Houdini, but I am, as well as a newbie to VFX in general.
I have a bit of a problem with a series of explosions I'm trying to create in Houdini. It's a series of 3 explosions, each going off 6 frames from eachother. I decided to work on the first explosion by itself to get the look I was going for, and did achieve that. Each explosion is made of particles, that were then made into particlefluidsurfaces. I then added PyroFX to each particlefluidsurface. In an attempt to recreate the look of the first explosion I copied all attributes from smoke object node, and pyrosolver node of each the first explosion with the look I'm trying to achieve to the other explosions. However, I just can't seem to achieve that first look on the other 2 explosions. Any suggestions? I've attached an image, just a crappy render, but the explosion on the far right is the look I'm going for, while the 2 to the left just won't take on that appearance. I've also attached the .hip file as well.
Thanks for the help
Houdini newbie: Pyro FX help
3459 1 0- Danny Popovic
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- 2 posts
- Joined: 8月 2013
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- Danny Popovic
- Member
- 2 posts
- Joined: 8月 2013
- Offline
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