is there any thing like creep sop in houdini with more control ?
i need my object be in these form and then fly
little help …. thanks
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tjeeds
Just use a blend shape to pull it into your animation.
pelos
can you do a ray cast combo with a vopsop
you can ray a distance (just get the attribute, dont move the geometry) and with that
saying if the ray distance is more than something put into a group,
and then in that group you can ray it again this time, you can actually deform the geo.