Hey guys, I have a digital asset that is a subnet with multiple geometry objects inside. How do I set the asset up so that the input fields show up in Maya?
I tried adding an input with a plug tied to an object merge, but it does not seem to work in this context
thank you!
importing objects from maya into OBJ subnet digital asset
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- grayOlorin
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- awong
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- grayOlorin
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- grayOlorin
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- awong
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For path parameters, I hope that eventually, we can do the input selection right where the parameters are displayed. So that we don't have to “double” them as inputs. Of course, this only makes sense for path parameters. We'd still need “actual inputs” (opinput) where they currently are.
We could hide them though. I guess the fields are pretty much useless to the users right now, since the they can't really set them to anything…
We could hide them though. I guess the fields are pretty much useless to the users right now, since the they can't really set them to anything…
Andrew / アンドリュー
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- grayOlorin
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