hi all!
i`m trying to do an animation that is timed to the bpm of music.. i dont want to automate it or anything, i just want to know if theres a way of getting audiointo houdini as a template that will play alongside my animation, or so that i can see the waveform and apply keyframes to my objects on cue..
ie..
i look along the waveform, pick out where the bass drum hit is, go back to my object, and key it where i want it?
or something along those lines?
cheers all
Mark.
animating to sound
4654 4 1- MWainwright
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- jrwillette
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Yes, you can load in a supported Audio file in a File CHOP (.wav, .aiff, .au…) enable the Bluish Green Audio Flag.
Under the Menu Bar select: Windows>Audio Panel
Select “Time Line” Sometimes the panel is a bit touchy, you may have to try toggleing between “Test” and “Time Line” or switch “Meter” on and off.
Under the Menu Bar select: Windows>Audio Panel
Select “Time Line” Sometimes the panel is a bit touchy, you may have to try toggleing between “Test” and “Time Line” or switch “Meter” on and off.
Jeff Willette
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