Hello,
I am trying to figure out the proper way to export a character rig from Houdini
I created the rig from a tutorial on digital tutors using the auto rig and muscles.
The rig works fine in Houdini, but im not sure how to export it if I wanted to use it in a program like Motion Builder
currently
in my Houdini file there is
the OBJs
The autoRig
The animation rig
The deform rig
is there a tutorial that will show the correct workflow to export the right FBX ?
I am using Houdini 15.5.6
FBX Exporting
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