Hi guys I tried to practice some modeling in H16 and came upon a strange behavior for polybevel. 1. the topology does not seem right 2. the grid is showing through (or can this be disabled in display options?)
I have also logged a bug related to viewport transparency regarding one matter, so this could be also related, so yeah… file it - this is about the grid showing through.
About the bevel topology you might post a few pics with the steps - I'm getting good results Testing again - please wait
Yep, I'm also getting the “expected result” in Softimage. Also, the grid on top bug in H is present on my end.
Edited by anon_user_89151269 - 2017年2月24日 11:53:37
That's seems to be a bug in poly bevel's handling of terminal points (points incident to on a single edge to be bevelled). I'm be working on it and should have a fix soon.
I committed a fix for this. There was indeed an issue that was responsible for this and a couple of other cases. Please take a look at tomorrow's build and let me know if you still see this issue.