easing animations and fx like these...
3574 10 3- aoakenfoArchiact
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- Enivob
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- papicrunch
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Hi you can look at https://github.com/Aeoll/Aelib [github.com]
Aeoll did an amazing job, you can find his easing function in /vex folder
have fun
Aeoll did an amazing job, you can find his easing function in /vex folder
have fun
- aoakenfoArchiact
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So I watched a couple of CHOP vids [sidefx.com]. A whole new world! Very cool.
To start simple, I thought I'd try and move a box 1 unit along the x-axis. But it doesn't move, it just gets distorted, so I'm doing something wrong.
To start simple, I thought I'd try and move a box 1 unit along the x-axis. But it doesn't move, it just gets distorted, so I'm doing something wrong.
- Enivob
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I think your setup is trying to move individual vertices. And you are successfully moving vertex #0 which causes the distortion.
What you can also do with CHOPs is fetch data from named channels directly. In this example I am fetching the CHOP result, which resides in named chan1, into the X location of the object iself. This way CHOPs moves the entire object with one value.
What you can also do with CHOPs is fetch data from named channels directly. In this example I am fetching the CHOP result, which resides in named chan1, into the X location of the object iself. This way CHOPs moves the entire object with one value.
Edited by Enivob - 2017年4月7日 15:59:00
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Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- aoakenfoArchiact
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- aoakenfoArchiact
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- Enivob
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- aoakenfo
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- Konstantin Magnus
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I attached some VEX/python examples for the animation you posted on easing, parenting, delays, transforming and counting.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- aoakenfo
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