Hello world!
http://vfxfusion.blogspot.pt/2014/02/hdm11-tool-tron-derezzed-looking.html [vfxfusion.blogspot.pt]
I've been trying to get this effect done. I'm managed to transfer atributes from a source points into my geometry and emmiting RBD cubes from that. However nothing similar to this effect.
I couldnt find anything similar on the forum so I decided to ask whats the best way to do this…
Take care
João
Pixelization Desintegration Effect
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- derjcmp
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- Enivob
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Here is my simple attempt at the effect. Basically you have two copies, one is the normal person and another is a person whose surface is covered with cubes. Using an animated bounds delete you can cross fade the two.
Edited by Enivob - 2017年4月7日 16:31:26
Using Houdini Indie 20.5
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
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- derjcmp
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- 3 posts
- Joined: 8月 2016
- オフライン
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