Hi everyone,
I was following the “simple explosion” tutorial from Luiz Kruel: https://vimeo.com/200396976 [vimeo.com]
When he creates the camera for the final render (at 3:55), he mentions that you could animate the camera to follow your explosion and maximize frame usage, which is very important for game usage.
The problem is that if I manually animate the camera it will never be centered to the center of the explosion and that will be a problem as the engine will not reproduce the flipbook properly.
So my question is how could I maximize frame space usage and keep every frame centered to the camera ?
thank you
How to maximize frame usage in flipbook
1683 1 0- Kenji87
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- aoakenfoArchiact
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