I know it's supposed to be for volumes, but…
Can one trick mantra into rendering a surface using pbrphase without it blacking out the backfacing surface?
Could I modify the henyeygreenstein CVEX shader to accomplish that?
Cheers,
Jon
Shading a surface with pbrphase bsdf: issue...
1214 1 0- jpparkeramnh
- Member
- 178 posts
- Joined: 1月 2013
- Offline
- jpparkeramnh
- Member
- 178 posts
- Joined: 1月 2013
- Offline
-
- Quick Links