Shading a surface with pbrphase bsdf: issue...

   1216   1   0
User Avatar
Member
178 posts
Joined: 1月 2013
Offline
I know it's supposed to be for volumes, but…

Can one trick mantra into rendering a surface using pbrphase without it blacking out the backfacing surface?

Could I modify the henyeygreenstein CVEX shader to accomplish that?

Cheers,
Jon
User Avatar
Member
178 posts
Joined: 1月 2013
Offline
D'oh!

Just a shadow problem… prevent self-shadowing and life is OK again.

Solved!
  • Quick Links