Using Layer Mix with Direct and Indirect Lighting

   1032   0   0
User Avatar
Member
2 posts
Joined: 8月 2016
オフライン
Hi! I have a principal shader and a skin shader piping into a layer mix within a material builder. I cannot figure out how to get Mantra render out Direct and Indirect Lighting. It all renders black.

Base Color, Diffuse Color, Specular Color, SSS Color, my custom exports are working. I have baking turned on in my mantra node. Unfortunately what I need for the base composite is not.

Hopefully someone can help!

Thanks!
  • Quick Links