Hi! I have a principal shader and a skin shader piping into a layer mix within a material builder. I cannot figure out how to get Mantra render out Direct and Indirect Lighting. It all renders black.
Base Color, Diffuse Color, Specular Color, SSS Color, my custom exports are working. I have baking turned on in my mantra node. Unfortunately what I need for the base composite is not.
Hopefully someone can help!
Thanks!
Using Layer Mix with Direct and Indirect Lighting
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- Harrison_F
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