Lightning effect scale

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Hi folks!

I'm a total Houdini noob and I was just wondering if anyone could help me.
I have created a lightning bolt effect using 2 pieces of geometry linked to scatter nodes which are producing points with random colours. These points are then connected using an add node to connect them based on their colour data.
I have the appearance I want in terms of animation, however, I am unsure as to how I can scale down my bolts to make them appear thinner.

Any help offered is greatly appreciated!
Thanks!

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Have you tried adding a pscale attribute? Drop an attribute create node before your add node. Set the following values:

Name: pscale
Class: point
Type: float
Precision: float32
size: 1
Write Values: checked
Value: This is the size at render time. Try .01 first, then go larger or smaller to fine tune.
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Hey Brad!

This worked perfectly thanks!!
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