Retain color id after GameDev Voxel Mesh?

   3050   2   0
User Avatar
Member
21 posts
Joined: 4月 2016
オフライン
Hi:
I am trying to utilize GameDev Voxel Mesh sop in my high-poly modeling workflow. While I can get some good high poly result, I lose all color info from the original mesh. Is there a way to somehow retain those color info after the voxel mesh process?
User Avatar
Member
394 posts
Joined: 5月 2017
オフライン
Hi. Have you tried using an attribute transfer to transfer the colour info?
User Avatar
Member
21 posts
Joined: 4月 2016
オフライン
mikelyndon-sesi
Hi. Have you tried using an attribute transfer to transfer the colour info?
It works! Thank you!
  • Quick Links