Hi everyone,
I've imported an animated camera from Maya to Houdini, but I would like to scale it along with the geometry in order to keep the proportions. Basically, I want the final proportions to match the ones that geometry and camera have if I remove the transform node “transform1” before the GEO_OUT.
Thanks in advance!
Scaling geometry and camera issue
982 1 0- AlbusNolente
- Member
- 18 posts
- Joined: 6月 2019
- Offline
- goldfarb
- スタッフ
- 3456 posts
- Joined: 7月 2005
- Offline
-
- Quick Links