delayed load and PSCALE

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I am on windows, should it work on it too?
https://vimeo.com/user2163076 [vimeo.com]
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No,
I think I know why it's not working for you, you are using dso for linux on windows…
I will try to recompile it to dll for you.
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I appreciate that!
https://vimeo.com/user2163076 [vimeo.com]
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bareya
No,
I think I know why it's not working for you, you are using dso for linux on windows…
I will try to recompile it to dll for you.

I don't think that it needs to be a dll, I think a DSO for windows would work as well.

I am just guessing.
https://vimeo.com/user2163076 [vimeo.com]
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mzigaib
bareya
No,
I think I know why it's not working for you, you are using dso for linux on windows…
I will try to recompile it to dll for you.

I don't think that it needs to be a dll, I think a DSO for windows would work as well.

I am just guessing.

DSO -> Dynamic Shared Object -> linux
Dll -> Dynamic linked library -> windows

If you do want to inform yourself better, have a read through these posts (and the sources referenced in those posts.):

http://www.peterclaes.be/blog/?p=67 [peterclaes.be]
http://www.peterclaes.be/blog/?p=100 [peterclaes.be]

And if you then wanted to have a go at it as well you could try compiling yourself:
http://www.peterclaes.be/blog/?p=151 [peterclaes.be]
Cg Supervisor | Effects Supervisor | Expert Technical Artist at Infinity Ward
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Cool!

Now I just need to know how to compile it for windows.

Thanks for the info and the tips.
https://vimeo.com/user2163076 [vimeo.com]
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compile it use houdini's command line tool,run hcustom.exe
Or you can use visual studio
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I'll try that!

Thanks, you guys rock!
https://vimeo.com/user2163076 [vimeo.com]
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hello, any updates on this?

I have a particle sim master cache.
I Load the cache as Packed Disk Primitive.
I place multiple copies around the scene.

In some cases I would like to modify pscale and velocity on the different copies.

Any pointers on how to achieve this?
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