Crowds, VEX: agentsolvefbik

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Hi!
Currently I'm digging into agentsolvefbik function and still I have a feeling that I misunderstood something or misses some pieces.

Does anybody has working example of this vex function? In perfect world I'd even take a look at sample with default bipeds from houdini.

Thanks in advance and hope you're all well and spending you quarantine at home!
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Take a look at this workshop. In the description below the video you will find a detailed scene of how it works.

https://vimeo.com/374538703 [vimeo.com]
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Wow! Thank you!
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