RnD Nebula (FLIP, Pyro, Flow Noise)

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Hello everyone! I would like to show you my new Houdini Nebula video ☄✨

It is based on a FLIP sim driven by noises and then color-corrected in Nuke and AE.
I originally wanted to approach Teun van der Zalm's nebulae looks and I'm quite happy with the result !

Feel free to give me your opinion, thanks for watching !



I also did this video some times ago, again a Houdini Nebula RnD video but another technique was used : the nebula was slice-rendered and colored exclusively in After Effects :

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