is there some way of zooming out, to see the full extent of the camera frustum, and not moving the camera?
I'm struggling with having to guess what the camera picks up as the safe frame extends outside my houdini view (see image). Any advice? I'm sure there must be a way.
Yes that's one way of doing it, thanks. Can't help but feel however that there should be another way, and not having to resize the viewport, but it works!