how to update cops on rendering

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There seems to be an issue where if I set up a render chain where the 3D / camera scenes render to image sequences, then if I read in those same files into a COP chain, and then attach a compositing-render-node downstream of the origional 3D render's, the file-cops don't update until I click on the “reload” button.

It's fine if I hit the reload, but in the case where I want to delete the images or change the image size (which causes the natural resolution to change) I would have to manually wait for my 3D stuff to render before hitting the update button for the 2D stuff.

This is a problem when I have chains and chains of 3D that depends on 2D, any ideas on how to make the file cop's automatically adapt to whatever I give them (as long as they are downstream in the render nodes).
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andrewlowell
There seems to be an issue where if I set up a render chain where the 3D / camera scenes render to image sequences, then if I read in those same files into a COP chain, and then attach a compositing-render-node downstream of the origional 3D render's, the file-cops don't update until I click on the “reload” button.

On the Comp ROPs there should be a parameter called “Reload All Files”

Turning that on should cause the COP networks to update.
if(coffees<2,round(float),float)
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Ah HA! that works thank you very much
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