set subdivision in karma render
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- Piledriver
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- 99 posts
- Joined: 11月 2018
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- Siavash Tehrani
- Member
- 734 posts
- Joined: 7月 2005
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You can use the Mesh Edit LOP to set the Subdivision Scheme on primitives.
Or
The Scene Import/SOP Import/SOP Modify LOPs have the option to "Treat Polygons as Subdivision Surfaces" under the Geometry Handling section. The Component Geometry LOP (part of the Component Builder workflow) has the same option.
Or
The Scene Import/SOP Import/SOP Modify LOPs have the option to "Treat Polygons as Subdivision Surfaces" under the Geometry Handling section. The Component Geometry LOP (part of the Component Builder workflow) has the same option.
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