Reading and storing subdivision creases (FBX)

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Has anyone succeeded in importing subdivision creases from FBX files exported from 3rd party applications?

It looks like LayerElementEdgeCrease block, which I believe is responsible for storing edge crease data in FBX files, is ignored by both: File SOP and File->Import->Filmbox FBX.

It seems that Houdini expects from FBX crease data to be stored as creaseweight vertex attribute inside LayerElementUserData block, meaning that I can correctly load creases only if an FBX was exported from Houdini in the first place. Similarly, if I try to load an FBX file, which I exported from Houdini and which contains subd creases, in a 3rd party program (like Blender, for instance), creases will not load (maybe because Blender ignores FBX user data?).

I attached an FBX file (in ascii and bin versions because Blender only loads bin) containing a plain box with 0.5 crease applied to all of its edges. Blender loads the creases, Houdini doesn't. Those files come from a 3rd party software.
Edited by ajz3d - 2020年1月19日 12:14:04

Attachments:
box_ascii.fbx (9.7 KB)
box_bin.fbx (15.9 KB)

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Hey ajz3D,


I am running unto similar issues. Did you file a bug report for this ?

Cheers,

Dome
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I'm not sure. Probably not.
Edited by ajz3d - 2022年5月5日 18:34:55
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