Houdini Engine / UE5 Copy to points
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greent
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2022年6月28日 15:24
I have simple copy to points setup like this:
This results to this in Houdini (19.0.657)
When converted to HDA and build in Unreal 5 (5.0.2), i get this:
Wireframe from editor:
I am using two boxes as World Outliner Input 'base' for generating points for grid to copy to.
Any ideas what could be the problem?
Thank you.
Edited by greent - 2022年6月29日 02:55:47
olivierth
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2022年7月4日 16:28
If I understood, you are using boxes as the source for the copy-to-point in Unreal yet, in Houdini, you are using a line with 4 points. It sounds normal that you get a different result. Maybe I'm confused by your explanation.
greent
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2022年7月5日 13:30
Yes, thats what im using, but in HDA i create line from height, resample it and copy grid to resampled points.