Hi, I have an animation, a cube unfolding 6 sides using transform nodes. If I save this out, using GLTF ROP node, it is writing out frame per frame file instead the file with transforms, which is way more data intensiv.
What is the trick to get transform animation in a GLTF?
Here is an example File. The GLTF in this network is exported as per frame point animation and not as GLTF (GLB) with transfroms. Someone an idea to do this?