Basic Question. I have now have a SOP flip and a SOP pyro in the same geometry node.
I'm just adding mist to the geometry liquid.
How do I render them with different materials?
Right now I have them in a merge node as the last step.
How to render pyro and flip in the same SOP?
779 2 1- AndreasOberg
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- Robbert
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- AndreasOberg
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