Houdini to unreal VAT cloth, issue about color and alpha

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Hello guys.

Here is the images when I export tearing cloth simulation which has worked in houdini to Unreal5 through VAT node.


when I exported color and alpha attribute, and I checked it has an issue like this image in unreal.
I exported uv only, and I set color and alpha in unreal, there is a same issue either.
Could I get some help for why this is happening?
Edited by Soyoun Shin - 2023年1月4日 01:30:26

Attachments:
HtoUE_issue_cloth.png (237.4 KB)

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