Noob looking for resources on supported nodes

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Joined: 3月 2023
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Greetings!

As stated in the title, I'm new to learning Houdini. I've started to get a hang of it, watched a few courses, and played around with Unity starter kit (https://www.sidefx.com/contentlibrary/unity-starter-kit/). Then I tried to create my own Hexagon Tile HDA as a test.

I didn't realize how quickly I'd hit a wall. I created a very simple HDA that's basically just a tube with a bevel and subdivision applied, illustrated here:


But bringing that over to Unity it's immediately obvious that bevel and subdivide don't work at all, however height does work.


I have no doubt this is a noob question, but where can I go to figure out what I'm doing wrong? Or what nodes are or aren't supported? All the HDAs in the unity starter kit seem to work. The pipe has a bevel that seems to work. Any assistance would be greatly appreciated!

Attachments:
HoudiniHexagonTileHDA.png (596.2 KB)
UnityHexagonTileHDA.png (254.5 KB)

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Joined: 1月 2021
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Hello
I did the same tree as you and everything works fine.
My setup:
houdini 18.5.759
unity 2021.3.11

test my hda. if it do not works, try it inside other version of unity
regards

Attachments:
geo1.hda (77.1 KB)

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