Terrain HDA doesn't match

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I'm following the Foundations - Terrain generation tutorial and the HDA that I create does not match the one I'm seeing in the Houdini viewport.

It's almost like the terrain is scaled up (or the HDA containing the trees aren't?)

The PDF and videos make no mention of this, it should all work seamlessly.

(also is there a reason why Houdini Engine is so painfully slow?, it never works for me unless I start a session sync with Houdini open otherwise it just freezes my Unreal editor)
Edited by amit916 - 2023年7月8日 15:12:39

Attachments:
terrain hda.jpg (346.0 KB)

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