How to bake textures using GPU?

   1172   2   0
User Avatar
Member
4 posts
Joined: 5月 2020
Offline
Hi there.

Does anyone know how to bake maps using RTX GPU to speed up just like in Marmoset Toolbag?
User Avatar
Member
1743 posts
Joined: 5月 2006
Online
There's nothing out of the box.

Labs texture baking uses cops, so its faster than, say, mantra, but slow compared to GPU methods.

Karma has some basic baking functionality, but its CPU only for now.

You could maybe code something in opencl/heightfields, but thats pretty advanced.
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Member
4 posts
Joined: 5月 2020
Offline
Thanks, mestela

When I bake textures with Labs texture baking I have to wait 10 minutes but in Marmoset Toolbag It only take 2 seconds.
So I was wondering if there is any way to use RTX in Houdini to speed up the baking!
  • Quick Links