Matt Estela

mestela

About Me

Matt Estela is a Senior Houdini Artist at Google. Previously he was VFX Lead in Residence at the UTS Animal Logic. Academy, and before that at Animal Logic he's been a VR Supervisor, Lighting Lead, Fx Lead, CG Supervisor, and is one of those annoying Houdini evangelists you don't want to sit next to...  more

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Houdini Engine

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チュートリアル

obj-image Beginner
Solaris LOPS
obj-image Intermediate
The Joy of VEX
obj-image Quickstart
Building Generator
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CG Wiki | Maya to Houdini
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CG Wiki | Quick Tips
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CG Wiki | Houdini 長いチュートリアル

My Talks

obj-image ILLUME Webinar
“Non-VFX” VFX | Matt Estela
obj-image Houdini HIVE
Hypercubes for VR Noobs
obj-image Houdini HIVE
Learning Houdini: You're Doing It Wrong and How to do it Right
obj-image Houdini HIVE
Houdini: You're learning it wrong (no really this time)
obj-image Houdini HIVE
Just the Tip(s)
obj-image Houdini HIVE
Great Kinefxpectations - KineFX in production

Recent Forum Posts

Simulate middle mouse button using trackpad in macbook 2024年6月30日17:16

Network view - how do you organise? 2024年6月27日19:17

I have some vague advice in this video at this time offset, you might find the rest of the video useful too:

https://youtu.be/KONIvmOELu8?list=PLXNFA1EysfYk5TFPBvlqKw5fx2tij4cPw&t=1074 [youtu.be]

Solaris RBD production workflow 2024年5月13日20:49

Yeah I had some back and forth with sidefx on this a while ago; when I first wrote up that method it was fast, then it got slow with later builds. The 'correct' answer is to swap over to the rbd destruction lop.

I've not used it on a project, but diving inside it just now, the hda seems designed to be tweaked and hacked. I'd assume if you have enough time and are confident in your skills, it shouldn't be too much effort to port an existing setup over.

Rob Pieke explains some of the thinking, why other methods are slow, why the new workflow is as it is here:

https://youtu.be/R4SLw5EdzQ8?t=1319 [youtu.be]