Dissolve an Image with a smoke effect

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Hi

I would like to let an Image (with Alpha) dissolve as it would be made out of smoke. I tried with a pyro solver but the Alpha is not respected. Attached my try of it.

1. How do I get the Alpha from a Texture Map to the Points?
2. How does the pyro solver use the Alpha of the Image?

Attachments:
Image_dissolve.hiplc (902.8 KB)

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