Unreal: how to set Operator Path parameter?

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Hello!

I am using the Data Table to keep some values for HDA.
This data is parsed in Python node and works OK.

But now I would like to automate setup in Unreal.

One little thing stops me: how I can setup Operator Path parameter or use it as Input?

Thank you in advance!
Vlad

Attachments:
03_parameter_OperatorPath.png (24.0 KB)
04_parameter_in_UE.png (25.8 KB)
05_HDA_objectMerge.png (69.7 KB)
06_data.png (40.0 KB)

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