Custom Solver to combine two animated curves
432 4 1- V4PostPro
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- Joined: 7月 2022
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Hi everyone.
I am relatively new to houdini and want to create a custom solver that takes two animated curves, calculates one combined curve out of the two.
It should work like in the Curve Intersection SOP Node and use the result of that Node for the next Frame. However the results are not as I expect them to be. Instead of cutting away more and more of the initial curve as the second curve moves into it, they get weirdly combined and part of the initial curve gets deleted.
Can someone explain to me why this occurs and how to fix it?
I want the result of the curve intersect to be used as the new curve that is fed into the curve intersect so that every frame a new change can be made to the old result and so the changes stay as the second curve moves away and is no longer intersecting.
Thank you for every reply.
Expected Cut:
Resulting Cut
I am relatively new to houdini and want to create a custom solver that takes two animated curves, calculates one combined curve out of the two.
It should work like in the Curve Intersection SOP Node and use the result of that Node for the next Frame. However the results are not as I expect them to be. Instead of cutting away more and more of the initial curve as the second curve moves into it, they get weirdly combined and part of the initial curve gets deleted.
Can someone explain to me why this occurs and how to fix it?
I want the result of the curve intersect to be used as the new curve that is fed into the curve intersect so that every frame a new change can be made to the old result and so the changes stay as the second curve moves away and is no longer intersecting.
Thank you for every reply.
Expected Cut:
Resulting Cut
Edited by V4PostPro - 2024年3月19日 03:16:01
- CYTE
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- V4PostPro
- Member
- 4 posts
- Joined: 7月 2022
- Offline
- CYTE
- Member
- 679 posts
- Joined: 2月 2017
- Offline
- V4PostPro
- Member
- 4 posts
- Joined: 7月 2022
- Offline
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