Philipp von Preuschen
CYTE
About Me
専門知識
Freelancer
INDUSTRY
Advertising / Motion Graphics | Film/TV
Houdini Skills
ADVANCED
Procedural Modeling | Animation | Lighting
INTERMEDIATE
Environments | Digital Assets | Character Rigging | Cloth | Pyro FX | Fluids | Destruction FX | PDG | VEX
Availability
I am available for Freelance Work
My Gallery
Recent Forum Posts
Take functionality missing in H22? 2026年7月31日3:25
I (mostly Claude) created this radial menu Python script to create a radial menu to switch takes. I think it's handy.
To use it create a new radial script menu and paste this in.
To use it create a new radial script menu and paste this in.
import hou import radialmenu PAGE_SIZE = 7 MORE_SLOT = 7 def build_take_menu(parent_take=None, offset=0): root_take = hou.takes.rootTake() if parent_take is None: parent_take = root_take current_take = hou.takes.currentTake() menu = {} # Include parent_take itself first (so it's directly selectable), # then its children. This applies at the top level (parent_take == # root_take) and equally for any submenu of a take that has children. all_items = [parent_take] + list(parent_take.children()) page_items = all_items[offset:offset + PAGE_SIZE] has_more = (offset + PAGE_SIZE) < len(all_items) for i, take in enumerate(page_items): label = ("* " if take == current_take else "") + take.name() # The take this submenu belongs to should be directly selectable if take == parent_take: menu[i] = { "type": "script_action", "label": label, "script": lambda take=take, **kwargs: hou.takes.setCurrentTake(take) } elif take.children(): menu[i] = { "type": "script_submenu", "label": label, "script": lambda take=take, **kwargs: build_take_menu(take, 0) } else: menu[i] = { "type": "script_action", "label": label, "script": lambda take=take, **kwargs: hou.takes.setCurrentTake(take) } if has_more: remaining = len(all_items) - (offset + PAGE_SIZE) menu[MORE_SLOT] = { "type": "script_submenu", "label": "More... ({})".format(remaining), "script": lambda parent_take=parent_take, next_offset=offset + PAGE_SIZE, **kwargs: build_take_menu(parent_take, next_offset) } radialmenu.setRadialMenu(menu) build_take_menu()
skeleton snapping to Nulls 2026年7月22日12:14
I can confirm it's broken for me, too.
Is there a way to disable text anti-aliasing in Houdini 22? 2026年7月21日9:27
Have you tried increasing the global UI scale?
Cheers
CYTE
Cheers
CYTE