Character Blend Shape Add & Point Deform
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- raresh
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- Joined: 5月 2017
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I have a character with a face that has a Blend Shape (the new one). The face is connected to an Apex AutoRig Component/Blend Shape 2.0. And it works. The Blend Shape is captured! The character also has a teeth object - how do I make the Point Deform on the teeth respond to the Blend Shape Apex rig?
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- william_harley
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- 101 posts
- Joined: 10月 2023
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