William Harley
william_harley
About Me
I started my career doing lighting, lookdev and VFX in Cape Town.
Always looking to streamline the character rigging and animation process
I got involved in setting up a rigging tools in houdini and assisting animators to get used to the
new tools, I have fallen in love with CFX, building rigs ... more
I started my career doing lighting, lookdev and VFX in Cape Town.
Always looking to streamline the character rigging and animation process
I got involved in setting up a rigging tools in houdini and assisting animators to get used to the
new tools, I have fallen in love with CFX, building rigs for films, games and cinematics. less
専門知識
Generalist
INDUSTRY
Film/TV
Connect
LOCATION
Cape Town,
South Africa
ウェブサイト
Houdini Skills
ADVANCED
Procedural Modeling | Digital Assets | Character Rigging | Lighting | Pyro FX | VEX
INTERMEDIATE
Environments | Motion Editing | Animation | Hair & Fur | Cloth | Crowds | Muscles | Solaris | Karma | Fluids | Destruction FX | Realtime FX | PDG | Python
Availability
Not Specified
My Badges
SideFX Staff
Since 10月 2023
My Houdini Content
Recent Forum Posts
APEX Graph Handle RestTranforms 2026年8月17日11:34
lamnguyen117Setting the pivot point on the configure controls was fixed in the latest build. However, there is still a bug for setting the handle of the pivot that we are actively looking into.
Yes, i did notice that and tried to tick the use pivot in configure controls SOP. But the pivot point still remains the same even after I fill in the new pos.
APEX Graph Handle RestTranforms 2026年8月14日8:48
Hi, Sorry I didnt think of this before. We have added pivot support to the Transform Objects. So you can set the pivot in the animate state, on the control by pressing insert and moving the pivot.
You can also set the pivot directly on the transform objects and in the configure controls SOP. In the configure controls SOP, look for the pivot section on the control.
You can also set the pivot directly on the transform objects and in the configure controls SOP. In the configure controls SOP, look for the pivot section on the control.
Retarget apex blendshapes from animated skeleton 2026年8月13日6:49
You should be able to just use the hda's provided by Epic.