William Harley

william_harley

About Me

I started my career doing lighting, lookdev and VFX in Cape Town. Always looking to streamline the character rigging and animation process I got involved in setting up a rigging tools in houdini and assisting animators to get used to the new tools, I have fallen in love with CFX, building rigs ...  more
専門知識
Generalist
業界:
Film/TV

Connect

LOCATION
Cape Town, South Africa
ウェブサイト

Houdini Skills

ADVANCED
Procedural Modeling  | Digital Assets  | Character Rigging  | Lighting  | Pyro FX  | VEX
INTERMEDIATE
Environments  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Crowds  | Muscles  | Solaris  | Karma  | Fluids  | Destruction FX  | Realtime FX  | PDG  | Python

Availability

Not Specified

チュートリアル

obj-image Masterclass
APEX Rigging | Masterclass
obj-image Intermediate
Luchador & Chicken

Recent Forum Posts

APEX Set Point Transforms Question 2024年2月27日3:04

Hi CYTE,

Basically you have to connect the output xform of the parent TransformObject to the input xform of the child TransformObject.
If you want to child to keep its position when constraining you have to compute the local transform between the parent and child and add that offset beween them.

here is a scene file explaining how to set it up.

[KineFX] blendshapes reducing performance a lot 2024年2月27日2:07

Hi Freank,

would love to see the scene file.

here are a couple of discord channels you can check out
Houdini Academy:
https://discord.gg/wkkkc8B5 [discord.gg]

Think Procedural:
https://t.co/a5WBmuO0h5 [t.co]

APEX Set Point Transforms Question 2024年2月22日3:48

Hi Cyte, here is an example of how to do it.

I have left some notes in there, hopefully it helps