Curl up - Box fold Rig - Help!

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19 posts
Joined: 2月 2022
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Hi all,

I'm trying to achieve this rig in kine fx for future flexibility, but can't seem to figure it out. The idea is the geometry to curl up from lying flat to the resulting box shap.

I've attached a clean file as a base, if anyone could demonstrate a workflow that would be amazing.





Image Not Found
Edited by bashorton - 2026年2月3日 10:07:25

Attachments:
Curl_up_rig_base.hipnc (390.1 KB)
curled_up.png (2.3 MB)
lying_flat.png (2.4 MB)

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Joined: 4月 2013
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Here is an example how to use Kinefx rig to unfold a box.....you should be able to apply this to your scene
with little effort.

Basic principle:

Break the box into parts, pack those parts and use capture pack geo to move each part
using a basic skeleton rig, then unpack if required.....ideal for rigging solid parts that are not
required to deform, like a robot arm for example.....use the rigpose node to animate the rig.


Hope this helps.




Image Not Found

Attachments:
BoxFold.JPG (39.5 KB)
Box-Fold-Rig_Basic.hipnc (164.1 KB)

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