Material binding from from attribute on geoclip sequences

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I was messing around with Geoclip sequences due to the ship being a really heavy cache to usd. But I dont know how to get the materials back. With a sop create/import there is a option to do it, but not with the geoclips. How can I get or keep material assigmnets with geoclips?

The ship is a USD asset i pull into sops for sim, and now want back in Solaris

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One approach that might work would be to do both the initial SOP create (which imports the first frame of the geo and sets up the material bindings), and feed that into the geo clip sequence LOP. This will override most of the opinions of the SOP Create LOP, but will leave the material binding opinions untouched.
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mtucker
One approach that might work would be to do both the initial SOP create (which imports the first frame of the geo and sets up the material bindings), and feed that into the geo clip sequence LOP. This will override most of the opinions of the SOP Create LOP, but will leave the material binding opinions untouched.

Ah, can't belive I didnt think of that. Ended up going with a quick little Python loop. Thank you!
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