Hi guys, when I render any plant from below, I get these issues.
Turning of SSS did also not help. It does not matter what hdri I use. Opacity texture is a .jpg with only data in the red channel. Mtlx_Image is set to float.
The Texture has some grey spots here and there, so I thought it might be the mip maps. I used a contrast in the shader and that almost fixed it. I tried disabling mup mapping alltogether in houdini.env but no luck as well: