I find it difficult to render mantra with instancing and overriding material attributes. I just simply wanted to vary a color of the same material. It works fine with normal micropolygon renders but with PBR it doesn't. Do you guys know something about it or am I doing something wrong?
Thanks for that, I can see that value in the VOP on my lambert material but how can I access it in the instance? I can not see it on the attribute parameter rollout. Also I made a render with micropolygon PBR and that one works fine, what do you think about it, is it normal?