Hi,
Has anyone tried to use a velocity field to advect a particle fluid sim or points in general?
I'm trying to set this up to no avail. I've attached a simple setup of my failed attempt.
Thanks!
Cheers!
steven
Velocity field to advect particle fluid sim?
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The FileSOP in H9.1 can directly read .sim files- a great thing indeed.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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A clarification on the file I submitted, there's a filedata dop in there; it's not needed really. I just forgot to take it out.
I have a question as well. The gas advect doesn't seem to add a noticeable amount of computational time. Why would that be?
I have a question as well. The gas advect doesn't seem to add a noticeable amount of computational time. Why would that be?
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“Love; the state of suspended anticipation.”
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