Debris Dust

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Hello everybody,
We are making a war scene.We are primarily making use of houdini.Could anyone tell how to create debris of building pieces lying in the ground.We are planning to make it scattered and as a digital asset.We would be using these debris pieces so that a war scene kinda mood is achieved

As of now i have thought to use fracture a box or a sphere and make it collide and fall and after it gets to a rested position.I am planning to apply initial states..
Is that a better idea to achieve that.Also tell me whether can i change the pieces of the crack after in the digital asset,

Many thanks

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Parapit_Debris_3.jpg (646.3 KB)

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