when using scatter how can you keep the normals?
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- Andrew Graham
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- 151 posts
- Joined: 2月 2009
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im wondering when you use scatter how to keep the normals from the old points/surface?
https://openfirehawk.com/ [openfirehawk.com]
Support Open Firehawk - An open source cloud rendering project for Houdini on Patreon.
This project's goal is to provide an open source framework for cloud computing for heavy FX based workflows and allows end users to pay the lowest possible price for cloud resources.
Support Open Firehawk - An open source cloud rendering project for Houdini on Patreon.
This project's goal is to provide an open source framework for cloud computing for heavy FX based workflows and allows end users to pay the lowest possible price for cloud resources.
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- aracid
- Member
- 154 posts
- Joined: 7月 2005
- オフライン
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- Andrew Graham
- Member
- 151 posts
- Joined: 2月 2009
- オフライン
ahh awesome, thanks.
https://openfirehawk.com/ [openfirehawk.com]
Support Open Firehawk - An open source cloud rendering project for Houdini on Patreon.
This project's goal is to provide an open source framework for cloud computing for heavy FX based workflows and allows end users to pay the lowest possible price for cloud resources.
Support Open Firehawk - An open source cloud rendering project for Houdini on Patreon.
This project's goal is to provide an open source framework for cloud computing for heavy FX based workflows and allows end users to pay the lowest possible price for cloud resources.
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