GlenD
Bumping an old thread. Was there a solution for this in Houdini Engine for Unreal V2? We have not had success assigning a Tag to the Actor, only the Component.
Using unreal_uproperty_Tags does not have any success with adding an Actor Tag. We are using 18.5.462
Glen
I transfered every components tag to actor by editor utility manually after bake. Just simply grab every baked actors in your levels, then transfer the tags to your outer actor.