Hey all,
I am working on an RBD simulation on glasses basically. The glasses flow from one point to another using curve forces.I want to repetatively break the glasses as they move from one point to another in a such a way that the pieces are more like converted into sand at the end after multiple fracturing.
Is there any technique that anyone knows/have used!
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Houdini Indie and Apprentice » RBD re-fracture multiple times during simulation
- hem.art2312
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