asyncio.new_event_loop().run_until_complete(async_task())
in python nodeBut in houdini 20, this yields error:
File "C:\Program Files/Side Effects Software/Houdini 20.0.688/houdini/python3.10libs\haio.py", line 2101, in run_until_complete self.run_forever() File "C:\Program Files/Side Effects Software/Houdini 20.0.688/houdini/python3.10libs\haio.py", line 2079, in run_forever assert not self._isUIAvailable() AssertionError
I've also tried to call
asyncio.run(async_task())
directly, and following error was raised:File "D:\Program Files\Side Effects Software\Houdini 20.0.688\python310\lib\asyncio\runners.py", line 33, in run
raise RuntimeError(
RuntimeError: asyncio.run() cannot be called from a running event loop
Is it still possible to do async things in python node for Houdini 20? And what's the proper way?