hey champs..
i am facing prblm in one scene… the case is, a character jumps, goes for a flip and then lands.. so my prblm is, to move its pivot to his centre body (to get a right motion) when he is in air ( wher he takes a flip ).. and am using ik hand for it..
thanx
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Houdini Lounge » group character and move its pivot to centre for a flip
- meriyaz
- 3 posts
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Houdini Indie and Apprentice » blening parent
- meriyaz
- 3 posts
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hello friends.. im new to houdini… can u guys help me out with beld parent.. how will i link x to y and unlink x after certain frames..
thanx
riyaz ahmed
spread peace
thanx
riyaz ahmed
spread peace
Houdini Lounge » sequence blend or bones
- meriyaz
- 3 posts
- Offline
its ur choice….. u can get a result in both the method… just go with a method which makes u comfortable… i use bones for my expression… but its totally depend on animator…
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