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Technical Discussion » Viewport display options
- twohardballs
- 38 posts
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Technical Discussion » Help! rendering without shadow
- twohardballs
- 38 posts
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Houdini Indie and Apprentice » Help! rendering without shadow
- twohardballs
- 38 posts
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Houdini Indie and Apprentice » Viewport display options
- twohardballs
- 38 posts
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Hi, i am trying to do a print screen of an object that i have created, Is there a way to display the object “ flat” instead of “ flat shaded”, i am trying to off the shadow display.
it seems that other options like wireframe will not have the shadow activated, however i need the print screen to show the object as visibility “flat”. Is there a way around the shaded display option, while keeping the flat display option?
it seems that other options like wireframe will not have the shadow activated, however i need the print screen to show the object as visibility “flat”. Is there a way around the shaded display option, while keeping the flat display option?
Technical Discussion » Viewport display options
- twohardballs
- 38 posts
- Offline
Hi, i am trying to do a print screen of an object that i have created, Is there a way to display the object “ flat” instead of “ flat shaded”, i am trying to off the shadow display.
it seems that other options like wireframe will not have the shadow activated, however i need the print screen to show the object as visibility “flat”. Is there a way around the shaded display option, while keeping the flat display option?
it seems that other options like wireframe will not have the shadow activated, however i need the print screen to show the object as visibility “flat”. Is there a way around the shaded display option, while keeping the flat display option?
Houdini Indie and Apprentice » HELP!!!Make all primitive normal point to the same direction
- twohardballs
- 38 posts
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Hi, i have a model with many primitives. Their respective normals are all pointing towards different direction. How do i orientate all of them in a single direction, eg, all in the upward direction?
Technical Discussion » HELP!!!Make all primitive normal point to the same direction
- twohardballs
- 38 posts
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Hi, i have a model with many primitives. Their respective normals are all pointing towards different direction. How do i orientate all of them in a single direction, eg, all in the upward direction?
Technical Discussion » Camera Viewport restricted to certain angles
- twohardballs
- 38 posts
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Hi, i realised that the houdini viewport is restricted to certain angle, not all round 360 degrees , i was intending to view the underside of my model.
How do i go about it? I am using a camera SOP.
Thanks
How do i go about it? I am using a camera SOP.
Thanks
Technical Discussion » HELP!: Importing sketchup model into houdini
- twohardballs
- 38 posts
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Technical Discussion » HELP! URGENT!!! Saving a bgeo file
- twohardballs
- 38 posts
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Technical Discussion » HELP! URGENT!!! Saving a bgeo file
- twohardballs
- 38 posts
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Hi, i have created a sketchup file that i intended to import into Houdini.
I have exported the sketchup file using FBX format and imported it into Houdini.
However, I am unable to manipulate the imported geometry, as the file is not within the GEO SOP. How do i go about solving this?
Thanks. I have attached the file, Is converting it into BGEO the only way?
I have exported the sketchup file using FBX format and imported it into Houdini.
However, I am unable to manipulate the imported geometry, as the file is not within the GEO SOP. How do i go about solving this?
Thanks. I have attached the file, Is converting it into BGEO the only way?
Technical Discussion » HELP!: Importing sketchup model into houdini
- twohardballs
- 38 posts
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Hi all, i have a sketchup model file. I tried exporting it into Houdini as a FBX, but failed.
Can someone take a look at it and convert the file for me?, Thanks so much.
Can someone take a look at it and convert the file for me?, Thanks so much.
Houdini Indie and Apprentice » HELP!: Importing sketchup model into houdini
- twohardballs
- 38 posts
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Hi, Thanks for the reply, i tried using FBX, but i failed,
I have attached the sketchup file, can you take a look at it?
I have attached the sketchup file, can you take a look at it?
Houdini Indie and Apprentice » HELP!: Importing sketchup model into houdini
- twohardballs
- 38 posts
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Hi all, i have a sketchup model file. How could i import it into houdini?
What are the steps required?
Thanks.
What are the steps required?
Thanks.
Houdini Indie and Apprentice » deleting excess points on a triangle
- twohardballs
- 38 posts
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Technical Discussion » deleting excess points on a triangle
- twohardballs
- 38 posts
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Houdini Indie and Apprentice » deleting excess points on a triangle
- twohardballs
- 38 posts
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Hi guys,
I have many of these triangles, and they produce many excess points.
Is there a way to delete these points using an expression? so that i can apply to many of my triangles?
cheers
I have many of these triangles, and they produce many excess points.
Is there a way to delete these points using an expression? so that i can apply to many of my triangles?
cheers
Technical Discussion » deleting excess points on a triangle
- twohardballs
- 38 posts
- Offline
Hi guys,
I have many of these triangles, and they produce many excess points.
Is there a way to delete these points using an expression? so that i can apply to many of my triangles?
cheers
I have many of these triangles, and they produce many excess points.
Is there a way to delete these points using an expression? so that i can apply to many of my triangles?
cheers
Technical Discussion » group groups into a combined group
- twohardballs
- 38 posts
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Technical Discussion » Moving the highest point of an irregular 4 sided primitive
- twohardballs
- 38 posts
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Hi guys,
How do you move the highest point of a irregular 4 sided primitive to the same height as the second highest point?
I would need to use it, to do a “for each” SOP, as i have many such primitive.
thank you and regards
How do you move the highest point of a irregular 4 sided primitive to the same height as the second highest point?
I would need to use it, to do a “for each” SOP, as i have many such primitive.
thank you and regards
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