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Solaris and Karma » copy primvars:pivot to pivot transform parameter ?
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- yglemarec
- 7 posts
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Solaris and Karma » copy primvars:pivot to pivot transform parameter ?
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- yglemarec
- 7 posts
- Online
Solaris and Karma » copy primvars:pivot to pivot transform parameter ?
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- yglemarec
- 7 posts
- Online
Hello , i can't figure out how to copy a primvars:pivot to a pivot transform parameter.
Is there a special usd function (hscript or vex, python) to do this ?
Thank you,
Yohann
Is there a special usd function (hscript or vex, python) to do this ?
Thank you,
Yohann
Edited by yglemarec - 2022年4月15日 11:29:39
HOULY Daily Challenge » Day 30 | Materials: Rough
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- yglemarec
- 7 posts
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Hello,
here is my rough clay elephant : poly extrude, boolean, subdivide and displaced noise shader.
here is my rough clay elephant : poly extrude, boolean, subdivide and displaced noise shader.

HOULY Daily Challenge » Day 29 | Materials: Silky
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- yglemarec
- 7 posts
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HOULY Daily Challenge » Day 1 | Elements: Earth
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- yglemarec
- 7 posts
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HOULY Daily Challenge » Day 1 | Elements: Earth
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- yglemarec
- 7 posts
- Online
Hello every body, here is my work 
All the geometry comes from houdini and was created from scratch (except the body , i used the Luis Kruel body scan).
The texture map comes from wikipedia and i think it's free,: https://fr.wikipedia.org/wiki/Fichier:Nasa_land_ocean_ice_8192.jpg
rendered with mantra.
no comp.
if you need my .hip , i can share
Yohann

All the geometry comes from houdini and was created from scratch (except the body , i used the Luis Kruel body scan).
The texture map comes from wikipedia and i think it's free,: https://fr.wikipedia.org/wiki/Fichier:Nasa_land_ocean_ice_8192.jpg
rendered with mantra.
no comp.
if you need my .hip , i can share
Yohann
Edited by yglemarec - 2020年7月1日 13:33:59
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